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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Sun Jun 17, 2007 4:01 am Post subject: |
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Don't worry about it, a lot of people are. I'm probably just the only admin in existance that complains about people having RP characters that are too skinny or overweight. I accept the people I complain to about just weight anyway, it's up to you guys to change it. But it's much better now.
Wiltz, you're good. I'm too lazy to convert from metric right now, because I'm tired. ^^ _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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Dustin Miller Hobbit
Joined: 17 Jun 2007 Posts: 2
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Posted: Sun Jun 17, 2007 5:56 am Post subject: |
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Name: Dustin Miller
Alias: D-Loc & “Saint”
Age: 23
Species: Human
Race: Caucasian
Height: 5’9”
Weight: 186 lbs
Hair: D-Loc has dirty blond hair and it always is buzzed. He doesn’t feel a need to change it, after all he still gets ladies…
Eyes: Blue, yet unique. On the outskirts of the iris the blue fades into a purple and orange color, which is often compared to a sunset.
Gender: Male
Handiness: Right Handed
Appearance:
Homeworld: Terra
Home dimension: Earth, 2007
Alignment: Neutral Chaotic
Political Affiliation: Anti-Government
Weapon:
9mm Full-Auto Handgun w/ 40 round clip & a genuine Louisville Slugger “Ruth Edition”
Force User - Though he doesn’t know it of its existence.
Mutant: Saint is gifted with the powers of Shadow Manipulation, the limits to these powers are virtually unknown. Shadow Manipulation allows Saint to let his imagination run wild, thus far here is what he has learned to do:
Shadow Call: This ability gives Saint the ability to call forth the shadows, sending out a beacon for his darkling’s. From the darkness rise his minions to do his bidding.
Orb of Darkness: This manipulation conjures an orb into the palms of his hands, from here the attack can be released in its current form as an orb or as a devastating beam.
Shadow Meld: With this power Saint is able to blend into the shadows concealing himself quite well in the darkness provided.
Teleportation: Simply put Dustin is able to jump from shadow to shadow, but only if he is currently using Shadow Meld
The Unknown: This manipulation of the shadows allows the wielder to pull forth weapons of all shapes and sizes from the Unknown.
Cloak of Darkness: Saint’s favorite manipulation… this particular power grants Dustin the ability to turn day to night, or so it would seem, but in truth he had merely cast the effected area in darkness by a veil of shadows overhead. This is done by Saint calling upon the shadows and beaconing them into the sky, where they take the form of clouds blocking all light from passing through.
Inventory: Medicinal Marijuana, Rolling Papers, and a Lighter.
Possessions:
Customized Kawasaki ZX-14R (2007); This particular 14R has had numerous modifications including; a port and polished engine, turbocharged, nitrous oxide system, extended length and lowered height, 12” Tire on the back for added traction due to the increased width, all chrome replaced with black chrome, and a custom black paint job with four layers of clear coat to make it deep like a looking through a magnifying glass.
Custom Hotrod: 1932 Ford Coupe The entire outside of this car is black, with shadow effects painted on in the form of smoke and on the hood you can faintly read “Saint”. The only thing that you need to know is that this car is FAST! He won’t let anyone look under the hood.
Personality: Dustin is a very honest person, if he feels like he has something to say then it will be said. If he feels like confronting someone then he will. He can be the sweetest guy you’ve ever met, but then with the snap of a fingers he can be the most sadistic bastard ever to walk the face of the earth. If he hasn’t smoked in a while, then he becomes irritated and can be provoked easily.
Strengths:
--Emotional strength: Level Headed - Dustin knows the difference between right and wrong, but most importantly he knows when to cross the line between them.
--Physical strength: Stamina - Saint over the years has built up quite a tremendous amount of stamina. The long tours and the sleepless nights have made his body able to resist quite a lot of strain.
--Skill: Dustin is quite the skilled talker, he is able to talk his way out of nearly any situation and not to mention into the heart of any girl he lays his eyes upon.
Weaknesses:
--Emotional weakness: Mental Addiction - With over Twelve years of smoking reefer under his belt Dustin has grown addicted to the drug, and because of this he is constantly searching for the next high. If it has been awhile, then that is the only thing he will think of and if it comes down to it he will kill to reach his goal.
--Physical weakness: Respiratory Problems - Because of his drug abuse, Dustin’s lungs have begun to weaken on him and causes minor pains when stressed.
--Something you can't do very well: Lie.
Wanted For:
- Possession w/ intent to sell.
- Assault and Battery w/ deadly weapon
- Armed Robbery
- 1st Degree Murder
- Evading the Poilce
- Assault on a Police Officer
Family: Just the members of his rap group... Johnny Richter, Pakelika, Daddy-X, Lou Dogg, and DJ Bobby B. |
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Duncariel (dies)

Joined: 18 Mar 2007 Posts: 483 Location: Resisting temptation in a TNT fireworks stand near you...
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Posted: Mon Jun 18, 2007 3:32 pm Post subject: |
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Rappers.... snrk. Anyway.
.... all right, consider yourself accepted. I just have to go figure out how to work the RP acceptance thing. Yayz. _________________
"He was smiling an innocent, amused smile, the smile of an anarchist sitting in the movies with a bomb in his pocket."
-- Nathanael West |
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Tue Jun 19, 2007 12:10 am Post subject: |
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I'm going to overwrite Dun's judgement. Your character sheet, bar the powers is acceptable, but until you make your abilities more approprate for a starting character (yes, even as an alias) I won't give you access.
You're bloody overpowered, even for a Master ranked character. I'll accept you if you make the following changes to these two powers.
-Summoning minions
-Summoning weapons
The first is essentially NPC use. You're not allowed to control more than one NPC in a post that's helping you. Unless they're stupid and really just blaster fodder to distract people.
The second... Oh, hell, no. No way I'm accepting someone who might use that and just "I JUST USED MY POWERS TO SUMMON A ROCKET LAUNCHER U ARE ALL DEAD". Srsly. Sorry. I know you're a good RPer, but there's no way I'm letting someone make a starting character that's got all but invinsible, unlimited powers.
The rest of your abilities, teleporty and make EVERYTHING DARK HAHA and stuff are all good for a starting character, but no way I'm letting someone's character be able to summon unlimited darklings and weapons of any shape and size without WORKING for it. Make the edit that you can summon ONE darkling and pick a random weapon and you can summon that weapon. As you develop yourself you can add on new weapons and more minions. Any new shadow abilities will need mod approval.
If Dun already gave you access, that's fine, I'll leave it on trust that you will edit this. If you don't, well, I'll null actions until you do. Bar that, good character, nice to see someone with an addition and weaknesses and such. _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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Duncariel (dies)

Joined: 18 Mar 2007 Posts: 483 Location: Resisting temptation in a TNT fireworks stand near you...
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Posted: Tue Jun 19, 2007 1:00 am Post subject: |
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Mhmm. And that's precisely why I never accept characters. Ehem. Yes.
And you do have access to RP. But apparently on probation..... _________________
"He was smiling an innocent, amused smile, the smile of an anarchist sitting in the movies with a bomb in his pocket."
-- Nathanael West |
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Bonnie Ranger

Joined: 02 Apr 2007 Posts: 87 Location: A long time ago in a galaxy far far away.....
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Posted: Thu Jun 21, 2007 3:52 am Post subject: |
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This is an edit
I don't know how one of my post got hear but it did so please just ignore it.  _________________ overexaggerated misunderstanding!

Last edited by Bonnie on Sat Jun 30, 2007 6:06 pm; edited 1 time in total |
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Dark Lord and Minions Hobbit
Joined: 15 Jun 2007 Posts: 7
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Posted: Thu Jun 21, 2007 1:09 pm Post subject: |
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I've given Gauroth this ability called Fire-Scrying, which is based off of the elemental magic. I'd like a mod to tell whether it's allowed, because while convenient, I'm not sure how it works with the Timekeeper mythos. Fire-Scrying allows the dragon to either see the makeup of another realm (determine its cosmology and total physical shape) or talk to someone in another world. This costs him a huge amount of energy. The vision power can be used only twice a week, and the communication power can only be use once a week for less than half an hour. Usage leaves Gauroth very lethargic. See my first RP post for my plans involving this power. _________________
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Thu Jun 21, 2007 10:02 pm Post subject: |
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Perfectly fine. The Timekeeper abilities simply allow them to, by draining the essence of Force-sensitives, make doorways between worlds. The same could be said of your fire-scrying, that it drains magical essence in order to create a temporary hole in the veil between worlds, savvy? It's quite fine.
(coughs)
I thought you WERE a mod. ^^ But admin approval is given as well. _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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The Techno Master Hobbit
Joined: 26 Jun 2007 Posts: 7 Location: Somewhere & Nowhere; Here & There; Existing & Extinct
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Posted: Sat Jun 30, 2007 7:51 am Post subject: |
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Name: Jacob Samuels a.k.a. Techno
Age: 22
Species: Human
Height: 6'0
Weight: 185lbs
Hair: Red spiked hair with a foot long rat tail in the back
Eyes: Blue
Gender: Male
Handiness: Ambidextrous
Identifying marks: Right ear is pierced; scars under each eye
Homeworld: New Orleans, Louisiana
Home dimension: Earth
Appearence:
Alignment: Neutral
Political Affiliation: Neutral
Typical clothing: Black Suit, Pink Dress Shirt, Night vision goggles
Weapon: Stun Rod pumping out 500,000 watts of electricity. With the push of a button it can also become a staff.
Force User or Non-Force User: Force Sensitive (Unknown)
-If so) Rank, specializations, orientation: N/A
Magic User or Non-Eldritch: Magic User (Unknown)
-If so) Element: Time
Mutant/Superhuman: Mutant (Known since he was 9)
-If so) Abilities?: Technopath - able to build any technology he can mentally visualize.
Inventory: 10 pack of Ecstasy, Vicks Inhaler, Straws, Pack of Kools, Lighter , Laptop w/ Virtual Turntables
Possessions: Scarlett - a Customized Ford Mustang Shelby Cobra GT-500(2007); Ol' Red - Mobile Suit
Personality: Jacob is a rather troubled young man, being shunned upon by others who see him as a freak most of life in and out of the many boarding schools he went to. Turning to drugs at a young age, Jacob found he rather liked the life of an ecstasy user as those around him seemed never to care about his hidden gift. Lovey Dovey most of the time, Jacob is a rather responsible and kind person to be around, but he does indeed have his moments. Tease him about his gift or challenge him to a street race, and you'll soon find that you don't like what you have gotten yourself into.
Skills:
--Emotional strength: Kind Hearted and Responsible - Jacob lives his life on the edge most of the time, but he will not let anyone take the wrap for something he did, nor will he turn away someone in need.
--Physical strength: Agility - Growing up in New Orleans, he learnt that you had to be quick if you were to survive. Running from gang members shooting at him, or simply turning music into poetry, his reflexes have grown rather quick.
--Skill: Fighter - Taking Aikido at young age, and learning how to be offensive throughout his many fights in boarding school, Jacob learnt well on how to defend himself. And with his agility backing him in this department, he's quite the opponent.
Weaknesses:
--Emotional weakness: The death of his sister. - When he was but a teenager, his younger sister was gunned down in a drive by shooting upon her way home from school. Feeling he should have been home and able to protect her, it's a very risky subject to bring up around him.
--Physical weakness: Deafness in his right ear - A family trait passed down generation by generation, Jacob went deaf in his right ear over the years.
--Something you can't do very well: Picking up girls - Jacob, though popular in the dance halls, has a certain shyness about him when it comes to the ladies. Instead of starting a conversating with someone he finds attractive, he normally sounds like a baffled baboon.
Family members (if known): 1 sister - Sky - Deceased; 1 father - Mark - Never around; 1 Mother - Isabella - Deceased _________________

Last edited by The Techno Master on Sun Jul 01, 2007 6:15 am; edited 1 time in total |
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Sat Jun 30, 2007 7:07 pm Post subject: |
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Okay, only a couple nitpicks.
-You could probably put on a little weight, for the muscle since he's a fighter. Not too much, though, since he seems more wry than brawny... but this is optional. Your weight's believable for a skinny guy your height.
-Time isn't a user element. It's only usable by the Timekeepers. It's... a balance, per se, and you can't do any magic with it because, as of current time in the canon, the magic that could be done with it doesn't exist. If you really want the element, you're not going to be able to do very much, if anything magically unless we open this plot device. Which we're not going to until things are more active. Or unless you fall in with a Timekeeper. If you want immediate magic skillz to work on, pick one of the physical elements. Just so you know. You can't stop time or anything yet because that hasn't been opened yet.
-Technomancy is cool, in my opinion, but I'm just going to discuss this one over with Jandalf...
Mkay. We've both agreed this is cool, but a couple restrictions need to be in place. Nothing too heavy. This sort of ability relies on the understanding of science and physics, and the difficulty of said technology. Though we've determined you don't need to be a scientific genius to use this well, it's not going to be all FMA and you can draw a chalk circle, clap, and BAM, it's there. (that was her analogy) It's going to take some time and effort. Maybe, say, if you've taken things apart or memorized their scematics you'll be able to make them immediately, because you know the technology, but in order to be able to create something you're not familiar with it's going to take a bit more time. Or to create something complex. Or to create something that's really not realistic. So...
1) You're limited to things that are real. Things you've seen, or understand enough about that you COULD make. No nuclear warheads for you. At least, without studying.
2) You're limited to Terran technology, at this time period, until/unless you leave Terra and are exposed to this other technology, in which case yes, you could make blasters or whatnot.
3) Say, something like a handgun or a cell phone, that's small and simple enough you've probably taken it apart before. You can make that fast. But something larger and more complex, it's going to take a couple posts. It's bigger. You have to make all the components. You can't just snap your fingers, and poof, you have a new computer. Or a new car. Or whatever. You can feel free to make your own OS, but you're going to be spending a few posts making it. ;)
As time progresses, it's logical that you'll grow better at using this power. But for now, we don't want you going into a duel, using your powers to create a nuclear warhead and anihilating everything in your path. Or even making a full body shield in a paragraph and making yourself invinsible. Treat it like training with the Force to become better at using it. ;)
I'll approve you once you agree to these terms. _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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The Techno Master Hobbit
Joined: 26 Jun 2007 Posts: 7 Location: Somewhere & Nowhere; Here & There; Existing & Extinct
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Posted: Sun Jul 01, 2007 6:14 am Post subject: |
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| Tiana Calthye wrote: | Okay, only a couple nitpicks.
-You could probably put on a little weight, for the muscle since he's a fighter. Not too much, though, since he seems more wry than brawny... but this is optional. Your weight's believable for a skinny guy your height. |
I actually based this character off me in the department. Standing at 6'0 and 185lbs myself, it's actually quite average for a "street fighter" per se. Now, if we're talking lightweight versus heavyweight, they'll have the advantage in a straight head to head, this is true, but that's where his stunner staff and agility comes into play comes in.
| Tiana Calthye wrote: | -Time isn't a user element. It's only usable by the Timekeepers. It's... a balance, per se, and you can't do any magic with it because, as of current time in the canon, the magic that could be done with it doesn't exist. If you really want the element, you're not going to be able to do very much, if anything magically unless we open this plot device. Which we're not going to until things are more active. Or unless you fall in with a Timekeeper. If you want immediate magic skillz to work on, pick one of the physical elements. Just so you know. You can't stop time or anything yet because that hasn't been opened yet.  |
I actually put this, not to stop time, but rather to have him be able to open a portal at will instead of having him march off to a portal station. But if it isn't open to users just yet, i can leave it unknown to him at this time.
| Tiana Calthye wrote: | -Technomancy is cool, in my opinion, but I'm just going to discuss this one over with Jandalf...
Mkay. We've both agreed this is cool, but a couple restrictions need to be in place. Nothing too heavy. This sort of ability relies on the understanding of science and physics, and the difficulty of said technology. Though we've determined you don't need to be a scientific genius to use this well, it's not going to be all FMA and you can draw a chalk circle, clap, and BAM, it's there. (that was her analogy) It's going to take some time and effort. Maybe, say, if you've taken things apart or memorized their scematics you'll be able to make them immediately, because you know the technology, but in order to be able to create something you're not familiar with it's going to take a bit more time. Or to create something complex. Or to create something that's really not realistic. So...
1) You're limited to things that are real. Things you've seen, or understand enough about that you COULD make. No nuclear warheads for you. At least, without studying.
2) You're limited to Terran technology, at this time period, until/unless you leave Terra and are exposed to this other technology, in which case yes, you could make blasters or whatnot.
3) Say, something like a handgun or a cell phone, that's small and simple enough you've probably taken it apart before. You can make that fast. But something larger and more complex, it's going to take a couple posts. It's bigger. You have to make all the components. You can't just snap your fingers, and poof, you have a new computer. Or a new car. Or whatever. You can feel free to make your own OS, but you're going to be spending a few posts making it. ;)
As time progresses, it's logical that you'll grow better at using this power. But for now, we don't want you going into a duel, using your powers to create a nuclear warhead and anihilating everything in your path. Or even making a full body shield in a paragraph and making yourself invinsible. Treat it like training with the Force to become better at using it. ;)
I'll approve you once you agree to these terms. |
You make it sound as if i were going to godmod with it, Ti. Shame on you.
When i put technopath, i was thinking around the lines of the movie "Sky High", as he'll only be able to build with his power what he mentally visualizes as long as he has the needed parts, which could take 1 post or 3 to 4, maybe even up to 7 or more (to gather the parts and schematics), depending on what technology he invisioned. Basically meaning he would have to do this outside a duel in his free time.
Now of course, inside a duel, depending on how broken the weapon is, he could fix a weapon that's been shorted out or was fried out by another's users weapon as long as he has replacement parts on hand. But that's just to give him a fighting chance in a duel.
And yes, this will be treated like learning the force, so no worries on Nuclear capable weapons. Though he did build Ol' Red himself, and made the modifications to Scarlett, as well as a few others things like his stunner staff, that's about it in is knowledge of technology department.  _________________
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Sun Jul 01, 2007 7:07 pm Post subject: |
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Everyone I know that's tall and under 200 pounds is a wimp. Unless they do karate. I was putting it into reference, because, as usual, I make duel rulings on character realism... hee... I should probably just add that to the rules. Usually I don't require people to change their character's physical details (unless it's something absurd, like a 6 foot five guy who weighs 150 pounds, and they expect to use a sword in combat, I think NOT...) I just make a note that it doesn't hurt to be heavier for muscle weight. You're on the skinny side, and as long as you know (and if you based on you, you DO know) that you're going to be in the more scrawny, quick, lightweight but DEADLY due to agility class, and against a heavyweight character, well, they're probably slower but they hit hard. You seem to understand all this, so that is good. No worries.
Secondly, time element.
It's not that this CAN'T be done, it's that it can ONLY be done by a Timekeeper and requires draining some of a Force users abilities at current. Portals aren't just "snap the fingers and walk through". No one can open a portal at will, not even Arget (our single Timekeeper) yet. Not without a Force sensitive. In order for you to learn to use this ability, you would have to be, at the moment, one of them.
Technopathy, I thought you meant you could create the items needed to make, too. In that case, you're good... and don't worry, you don't have to spend seven posts making something unless you really want to. Three's good for something more complex... that's typical for a lightsaber creation, anyway.
I'll let you in.  _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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Egladil Ranger

Joined: 25 Mar 2007 Posts: 84
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Posted: Sun Jul 01, 2007 7:31 pm Post subject: |
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| Tiana Calthye wrote: | | Usually I don't require people to change their character's physical details (unless it's something absurd, like a 6 foot five guy who weighs 150 pounds, and they expect to use a sword in combat, I think NOT...) |
Hey! Stop discriminating us guys with a low weight to height ratio :p
I may only be about 6 foot one but I weigh 150 pounds and I can use a sword in combat. Maybe not a european broadsword, but japanese swords at least ;) _________________
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The Techno Master Hobbit
Joined: 26 Jun 2007 Posts: 7 Location: Somewhere & Nowhere; Here & There; Existing & Extinct
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Posted: Sun Jul 01, 2007 8:24 pm Post subject: |
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| Tiana Calthye wrote: | Everyone I know that's tall and under 200 pounds is a wimp. Unless they do karate. I was putting it into reference, because, as usual, I make duel rulings on character realism... hee... I should probably just add that to the rules. Usually I don't require people to change their character's physical details (unless it's something absurd, like a 6 foot five guy who weighs 150 pounds, and they expect to use a sword in combat, I think NOT...) I just make a note that it doesn't hurt to be heavier for muscle weight. You're on the skinny side, and as long as you know (and if you based on you, you DO know) that you're going to be in the more scrawny, quick, lightweight but DEADLY due to agility class, and against a heavyweight character, well, they're probably slower but they hit hard. You seem to understand all this, so that is good. No worries. |
Actually, my being "skinny" as you call it is due to lack of being able to eat (i have something wrong with my swallowing, so i'm forced to eat liquidy foods). But even though i'm a lightweight now, i still have my muscular strength from when i weighed 195-210 lbs (my weight varies from time to time). So yeah, i may be smaller, but i can still knock an average person out in one to two hits.
After all, as the old saying goes, "Dynamite comes in small packages."
But yes, my character will be played by the standards i laid out in my before post. I always stick the to small and weak, but fast and agility type characters. Don't know why.  _________________
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Sun Jul 01, 2007 8:43 pm Post subject: |
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Oh, yes, that's right, you posted about that. (likes eating)
I tend to do characters of all shapes, forms, and sizes. My MC here, Raiyn, is tall and too skinny for her own good. She's got dancer's muscles, basically. So I don't have anything wrong with skinny characters. Whereas Tiana was slightly heavier and not so fast, but can knock a good punch for a female (or COULD. Before I blinded her). Dayun's ordinary. Ariane (Gamma squad leader to be) is short and slender and completely useless in a swordfight.
Dynamite doesn't ALWAYS come in small packages. Your character's believable enough. It's just the hugely tall and almost already unbelievable weight for short character characters that irk me to death. >.>
So, y'know. I was just commenting. You're accepted, go post, have fun. _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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Raven Zinthos Hobbit
Joined: 24 Aug 2007 Posts: 2
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Posted: Fri Aug 24, 2007 5:14 pm Post subject: |
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Real Name: Raven Chargan'them of Zinthos
Nickname: Raven
Age: 14
Species: Elf
Height: 5'5"
Weight: 95 lbs
Hair: Dark green
Eyes: Green
Sex: Female
Homeworld: Middle Earth
Alignment: Neutral
Force user: Yes
Possesions: Tunic, cape, Elven Sword, 9mm MP5, Credits
((Sorry if I got some stuff wrong or anything)) _________________
Azerath Metrion Zinthos |
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Duncariel (dies)

Joined: 18 Mar 2007 Posts: 483 Location: Resisting temptation in a TNT fireworks stand near you...
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Posted: Fri Aug 24, 2007 10:17 pm Post subject: |
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Mmmmkay, dearie.
First of all, please use the character sheet that you'll find on the first page on this thread. It's just easier to flesh your character out that way. Until you do that, you're pretty much stuck. Things like personality/strengths/weakness.... and a whole bunch of other stuff is required.
Thanks for your interest! Fill out that sheet, and you should be fine. _________________
"He was smiling an innocent, amused smile, the smile of an anarchist sitting in the movies with a bomb in his pocket."
-- Nathanael West |
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Tiana Calthye The Admin with Lime

Joined: 16 Mar 2007 Posts: 785 Location: Canada!
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Posted: Sat Aug 25, 2007 6:51 pm Post subject: |
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Yeah... Padawanski, we don't use the Jedi.net character sheet here. Secondly, elves might be skinny, but not that skinny (I believe I reamed you out for this once... ) but I'll let it pass if you really want an anorexic thin character...
Also, Zinthos isn't on Middle-earth! I suggest you don't call yourself "of Zinthos". Green hair?! ...Oh, fine. You can keep your abnormal appearance, I have a blue-haired character so yeah. XD Besides, elves are cool.
But yeah. There's a pretty character sheet somewhere, in the rules, on the first page on here, and all... go fill it out... then we'll accept you or nitpick you. None of the above nitpicks except the character sheet lacking what we require... yep.
Dun, don't worry, I know her. She's my Jedi.net Padawan. _________________
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I will not walk on the keyboard when my human is writing important emiognaioerp ga3qi4 taija3tgv. |
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Raven Zinthos Hobbit
Joined: 24 Aug 2007 Posts: 2
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Posted: Sun Aug 26, 2007 4:03 am Post subject: |
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Name: Raven Chargan'them Oalleid Zinthos
Age: 14
Species: Elf
Height: 5'6"
Weight: 105
Hair: color: Green!,
length: about 4 inches...
style: I rteally don't know the style
Eyes: Green
Gender: Female
Handiness: Right handed
Identifying marks: Dark Red scars above her right eye.
Homeworld: Middle earth in a town called Azerath
Home dimension: ?
Alignment: Neutral
Political Affiliation: Sith!!!
Typical cl | | | |